Psychonauts: I polished this one off on a rental. I didn’t get all the stuff, but I didn’t really see the need to. Cute game, and certainly a good effort for a team that hasn’t put out very many modern games. I hope they release another one. There’s lots of things in it that seem ripped straight from Ratchet and Clank too. Some areas of the game make you think… The final level is a pain in the rear end. I was cursing the developers for a few hours there.
Breath of Fire 3: I’m about 30 hours in, and maybe half-way through the game. I guess I’m just playing this one through slowly. It’s not as good as I remember it, but it’s still fun. There’s still that constrained feel as it frequently drops you in situations where you can’t leave a certain area.
Legend of Legaia: around 8 hours in on this one. Quite entertaining. The combo system in it is unusual for an rpg but doesn’t hurt the game at all. The fact that it takes tons of time to setup moves each turn does hurt it though.
Zelda: Link to the past: I have the master sword, working on beating the wizard at the top of the tower now. :) The difficulty level on this one is a tiny bit annoying so far. Although several of the zelda games are like that.
Arc the lad 4, Wild arms 3, FF4, phantom brave: I shelved these temporarily. I figured I’d polish off a few of the PS1 and GBA games I had because they just weren’t getting any younger. :)
Castlevania Harmony of Dissonance: Finished, about 8 hours. Did both endings too. I don’t know why everyone rags on this game about the graphics, sound, and gameplay. The only thing I noticed wrong with it was the game was a tad on the easy side.